I helped recreate the first level of Metroid (NES). Here it be. I created about half of this. Worked on the base movement and level progression, a couple enemies, and contriubted heavily towards the creation of the custom level. Created with C# in Unity.
The Blocks Move. They really do... trust me. All created by me myself and me again. Had support in playtesting from my boys. Also created using C# in Unity.
Drawn Together, Pulled Apart. The best game about magnets you've ever played (I'm assuming that's a low bar). Worked in a group of five to create this in sixish weeks. Worked on UI elements, level design, and figuring out ways the magnets can interact with the levels. Still created using C# in Unity.